package images;
//This will hold the vectors which generate where an actor moves

public class Force {
    public final double NORTH = Math.PI * 0.5;
    public final double SOUTH = Math.PI * 1.5;
    public final double WEST = Math.PI;
    public final double EAST = 0;
    
    
    double angle;
    double strength;
    public Force(double angle, double strength) {
        this.angle = angle;
        this.strength = strength;
    }
    
    public xForce getXForce() {
        return new xForce(strength * Math.cos(angle)); 
            
    }
    public yForce getYForce() {
        return new yForce(strength * Math.sin(angle));
    }
    
}
